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Simple Inventory System

A Inventory System written in C++, Optimized for Blueprints.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.2
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

THIS ASSET IS NOW PERMENTLY OUT OF SUPPORT; FOR ANYONE WHO HAS BOUGHT THIS ASSET YOU HAVE BEEN GIVEN FREE ACCESS TO "Simple Game Framework" INSTEAD (PLS THANK EPIC GAMES FOR MAKING THIS POSSIBLE)

THERES SEVERAL REASONS BEHIND THIS, FOR MORE INFO PLEASE JOIN THE DISCORD!


Easy to set up and to use Currency System that's attachable to any actor to give your Character, AI, or Breakable World Object a Currency Value!


Documentation

Tutorials

Discord


Currency Component:-

Attach the Component to your Character, AI, or Actor, Set the Default Values, and your all good to go!


Main Currency Value:-

Overall Currency Value


Secondary and Special Values:-

Both Secondary and Special Currencies


PurchaseSuccess/PurchaseFailed Events built-in:-

Customizable events that fire when you Purchase


Drop Currency:-

Special Spawnable actor for dropping currency in-game


Overridable Events:-

Add your own functionality to certain events!


Useful Get Functions:-

Loads of helpful get functions that handles math and returns Currency values


Sound Support:-

Play Sound on certain events!


Multiplayer Support:-

Variables and component is replicated ready for your multiplayer logic!


UPDATE 2:

  • Android support
  • Linux support
  • HTML5 support


UPDATE 1.2:

  • Renamed an enum


UPDATE 1.1:

  • Fixed a bug with "GetSecondaryCurrencyByName"
  • Fixed a bug with "GetSpecialCurrencyByName"

Technical Details

Features:

  •  Easy to use and set up
  •  Main Currency Value
  •  Secondary and Special Values!
  • Purchase Events
  • Drop Currency as world item
  • Bindable Events
  • Helpful Get Functions
  • Sound Support
  • Multiplayer Support


Code Modules:

  •  BasicCurrencyComponent (Runtime)


Number of Blueprints: 1

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Documentation