bHaptics Inc. - Code Plugins - Sep 30, 2022

Plugin and blueprints to get started integrating the bHaptics TactSuit hardware into your game.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Bring haptics to your games! This content is designed to integrate the bHaptics TactSuit technology into Unreal Engine projects and other C++ based platforms. This plugin provides functionality to connect to the bHaptics Player and allow developers to send Haptic feedback to the bHaptic TactSuit range of devices. The plugin also supports blueprints, allowing developers to easily integrate into existing projects.

Simply incorporate haptic feedback as usual, and then integrate a settings UI, either using the provided UI or designing your own, so that players can pair bHaptics devices for use in the game.

Android support is also included and tested in Quest, Pico, and HTC Vive headsets.

For more information about our products visit our website here!

Previous Version Support

If you need a plugin for a previous version (UE4) rather than UE5, please send an email to and we will provide you with the version of the plugin you want

Technical Details


  • Manages the connection with the bHaptics Player and the feedback signals.
  • UI Example - use to pair and manage haptic devices.


Code Modules:

  • BhapticsPlugin - Runtime module.
  • BhapticsPluginEditor - ​​Editor module to help set up the project.

Number of Blueprints: 1

Number of C++ Classes: 5

Network Replicated: No

Supported Development Platforms: PC (Windows), Steam VR, Oculus, Android, Oculus Quest

Supported Target Build Platforms: Windows, Android


For more information, refer to bHaptics Docs

Example Project:

Important/Additional Notes: The HapticsManager plugin(SDK 1) is now deprecated and please use this one.