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Breaking Down the Components of Gameplay

Check out the description for more information about this course project from Unreal Online Learning.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.26
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Check out the associated course "Breaking Down the Components of Gameplay" on the Epic Dev Community.

The project provides a few components for you to read through that will be covered in the course as well as an Actor class and map we’ll be using to test new custom components we’ll be creating.  This course will start with us covering the basic concepts around components before we dive into creating our own custom components from scratch. 

We’ll then look through the components provided in this project, how and why they’ve been implemented in the way they have. And finally we’ll look at some less discussed but very useful component related functionalities.

Technical Details

Engine Version: 4.26

  • Desktop PC or Mac
  • Windows 7 64-bit or Mac OS X 10.9.2 or later
  • Quad-core Intel or AMD processor, 2.5 GHz or faster
  • NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
  • 8 GB RAM