British City Pack

This pack contains a lot of high-quality realistic assets to build a realistic and immersive British/London/UK/European cityscape, including detailed buildings, props, roads, sidewalks, procedural roof, traffic lights, residential buildings and more.

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Documentation: British City Pack - Documentation

Presentation Video: [UE5] Cinematic * British City Pack

Feature Highlights: [UE5] British City Pack * Feature Highlights 


This pack contains a lot of high-quality realistic assets to build a beautiful and immersive British cityscape, including detailed buildings, props, roads, sidewalks, and more. With this pack, will be able to save hours of work, allowing you to focus on other more important aspects of your project.


The pack has a variety of useful blueprints for a wide range of applications. The blueprints are designed to help you rapidly develop your projects with minimal effort.


All objects are inspired by real-life, and correctly scaled and we paid attention to the smallest details for each object from the pack. It is a great package for a realistic level/environment/game.

Size Content Project ~4.5GB


Thank you so much for buying the product! We’d like to invite you to rate or leave a review on the page of the pack. It will take one minute and it will help us a lot!


This product supports Lumen and Nanite.


Support Email and other feedback/suggestions for future updates: support@polyspherestudio.com


Important:


Required * Plugin Geometry Script enabled. Edit - Plugins - Geometry. This is required for the Roof blueprint and Polygon Blueprint. You should enable it from Edit/Plugins/Geometry - “Geometry Script”, then you should restart the editor.


Required * You should enable DirectX 12. Edit - Project Settings - Platforms - Windows - Default RHI * set to DirectX 12

Enable Generate Mesh Distance Fields (it could be enabled as default)


Required * You should Enable Nanite (it could be enabled as default)


Recommended * Set Lumen for Dynamic Global Illumination Method and Reflection Method".

Technical Details

Features:

• 646 Static Meshes

• Most materials have: a base color, normal, and an ORM/ ORMH packed texture (R-Occlusion, B-Roughness, G-Metallic, A-Height).

• 10 master materials (very easy to customize), 337 material instances, and 3 Material Parameter Collections.

• Presentation scene and the showcase scene are included.

• 5 Niagara System (Flies, Steam, and Smoke)

• 1 Sound Cue for Traffic Sound and 3 Sound Waves

• 333 Textures - sizes from 256x256 to 4096x4096 (most of them 2k or 4k with LOD bias enabled).

• 11 blueprints: Moulding, Procedural Roof/Floor, Spline Cable, Spline Road Line, Traffic Light, Building Modular Piece Selector, Procedural Polygons, Door, Fence, Lighting Presets, Showcase Blueprint.

Collision: Yes.


This product supports Lumen and Nanite for Unreal Engine 5.1+


This pack uses the "Geometry Script " Plugin - You can enable it from Edit/Plugins/Geometry - “Geometry Script”, then you should restart the editor.


Support Email: support@polyspherestudio.com