C++ lock on system plugin

Kiirsh.Dev - Code Plugins - Mar 26, 2024

This C++ plugin provides a great start for a souls-inspired game that requires advanced lock-on system with souls-inspired camera movement and player controller.

  • Supported Platforms
  • Supported Engine Versions
    5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin includes a C++ PlayerCharacter class that contains souls inspired lock on system, camera movement and player movement. PlayerCharacter locks on to "LockOnActors" that can be placed inside any enemies and other actors as child actors. This plugin also contains: lock on widget, custom animations, custom character mesh, map for testing the plugin, link to the c++ explanation, setup guide and blender files for customization.

Technical Details

Features:

  •  Dynamic lock on system written in C++
  •  Really quick and simple setup. (link below)
  •  Enemies can easily have multiple target points
  • Custom camera movement system written in C++
  • Character movement written in C++
  • Custom Animations, Meshes and Animation blueprint

Code Modules:

  •  LockOnSystem (Type: Runtime, LoadingPhase: Default, Platforms: Win64, Android)

Playable Demo Link: https://kiirsh.itch.io/souls-inspired-template-demo

Number of Blueprints: 9

Number of C++ Classes: 3

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Android

Documentation: Users can fine link to a MEGA folder inside any of the C++ classes

Link to a Setup Guide: https://mega.nz/folder/tvlgALgZ#hrjFUoJza3qL3ekmBQZQNA

Important/Additional Notes: