Hybrid SUV Car prop for use in ArchViz or game environments
This pack provides a uniquely designed Hybrid SUV car prop intended for use in ArchViz or game environments.
The intent is to provide a realistic vehicle asset that compliments a wide variety of real time settings while not distracting from the surroundings. The asset provides a sense of scale and adds a layer of detail to any contemporary environment.
The asset strikes the balance between not overpowering a scene while being detailed enough to not distract from a scene through a lack of quality. The unique and neutral car design avoids potential issues of licensing and keeps the focus on it's context. A simplistic interior is provided to maintain a balance between performance and the intended use of the asset.
Adjustments can be made to the appearance of the car, including the colours of exterior and interior elements. A universal layer of dirt, grime and waterspots can be controlled, and groupings of lights can be switched on and off.
The dirt and light elements are controlled through blueprint properties that applies the changes cohesively to all affected materials.
The Asset is intended for use as a static prop and does not feature moveable parts or any rigging.
The Daylight Demonstration scene with assets and materials are included.
Props scaled to Epic skeleton: Yes
Texture Size : 4096x4096, 2048x2048, 1024x1024, 512x512, 256x256
Collision: Yes, automatically generated
Vertex Count: 89, 534(LOD 0) - 17, 784(LOD3) (Car)
LODs: Yes, automatically generated
Number of Meshes: 35 (Car: 1 mesh - Environment: 34 Meshes)
Number of Materials and Material Instances: 16 Materials - 17 Material Instances (Car: 4 Materials, 4 Material Instances - Environment: 12 Materials, 13 Material Instances)
Number of Textures: 79 (Car: 35 Textures - Environment: 44 Textures)
Supported Development Platforms: Tested on Windows PC
Supported Target Build Platforms: Tested on Windows PC
Important/Additional Notes: None