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Marat K - Weapons - May 22, 2022

The customizable assault light machine gun with animation and sound.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Realistic assault light machine gun with attachments. The project contains example blueprints for assembly.



One customizable assault light machine gun has two mesh options - combined with magazines and cartridges, and separately with them, multiple holo sights, laser/flashlight, compensator, and silencer. Due to customization, you can get different views of weapons. 

You can also customize the accuracy of the weapon.

This project uses a material layering system, so you can give your weapon a different look with different patterns. You can also change only a tint.

Animated for the first person.

Important Note: All projects of the "CG series" are based on a common platform, but are not uniform. Each project has a specialized logic of its own one. The project was conceived not as a complete one, but as an asset pack. So that users can take animation and weapon models for themselves in a more advanced project. The blueprints for this project are configured for presentation only. But advanced developers can improve it.

How to upgrade your UE4 Project to UE5:

Technical Details

This pack consists of two skeletal meshes of weapons - one combined with a magazine and cartridges, and a separate one.

 Character Animation Blueprint for the basic display of Animation.

 Materials and some sound setup.

Rigged: Yes

Number of Meshes: 27 ( 4 SK, and 23 SM).

Collision: Yes. Custom.

Vertex Count: 70 - 21184 vertices per mesh.

LODs: Yes.

Animations: FP character has 42 Animations (Fire, Aim Down Sight, Idle, Reload, Full Reload, Run, Sprint, Jump, Walk, etc.)

The weapons have 12 Animations (Fire, Fire ADS, Reload, Full Reload, etc.)

As a bonus, the project has an animation of a frag grenade throw and an animation of a stun grenade throw.

As well as animation of weapon jamming.

Number of Materials and Material Instances: 3 Material layers, 6 Master materials, 2 Post-process materials, 19 Material instances, and 21 Material instances variations.

Number of Textures: 50 textures, 8 reticles, 25 patterns.

Texture Resolutions: 3 - 4096x4096, 18 - 2048x2048, 15 - 1024x2048, 12 - 1024x1024, 1 - 200x200, 1 - 64x64.

Supported Development Platforms: Windows


Important/Additional Notes: HDRIbackdrop was added for the example map, so be sure to enable support for the HDRI plugin.