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Classic / game ready - Bus 1960

Romunql - Props - Jan 26, 2022

Game ready "Classic 1960 - Bus" [NOT Driveble]. Blueprint, Static mesh, Textures, Materials. (Customization, Light/doors animation)

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Classic/game ready - Classic Bus 1960


Customizable / NOT Drivable


Doors/Lights animated

preview (youtube)


  • 5 blueprints
  • 12 static meshes
  • 36 maps
  • 4-5 LODs


LOD 0 (All meshes) : Tris count: ~65000


Features:

  •     Dirt/Rust/Colours customization
  •     Detached wheels/doors
  •     Light Animated


Documentation:

Blueprint setup (youtube)

Technical Details


  •      5 Blueprints
  •      12 Static meshes
  •      36 Maps
  •      5 LODs (Auto)


Number of Unique Meshes: 12

Collision: Yes (custom)

Tris Count: ~ 65000 (Full mesh)

LODs: Yes

Number of Materials and Material Instances: 17 + 1 MFunctions

Number of Textures: 36


Texture Resolutions:

Body:  4096x4096 (color, normal, mix [AO, R, M]) - 12 906 tris

Inside: 2048x2048 (color, normal, mix [AO, R, M]) - 34 222 tris

Wheels: Front - 1024x1024 (color, normal, mix [AO, R, M])

       Back  - 1024x1024 (color, normal, mix [AO, R, M]) - 5 284 tris

Under: 1024x1024 (color, normal, mix [AO, R, M]) - 5 276 tris

Curtain: 512x512 (color, normal, mix [AO, R, M]) - 2 646 tris

TopDetal: 1024x1024 (color, normal, mix [AO, R, M]) - 3 367 tris

Dirt Masks: Body  - 4096x4096;

           Inside - 2048x2048;

           Wheels - F: 1024x1024; B: 1024x1024;

           Under - 1024x1024;

           Glass - 1024x1024;

           Curtain - 512x512;

           TopDetal - 1024x1024;

PaintMask x4: 2048x2048

LightMap: 128x128