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CustomFlipBook

ZYLStore - Code Plugins - Jun 30, 2024
Not Yet Rated

Simple operation to play sequence frames, control playback, pause, close, and bind functions

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Simple operation to play sequence frames, control playback, pause, close, and bind functions

Technical Details

  • Features:
  •  PlaySequence
  •  SetSequenceArrayIndex
  • CloseSequence
  • SetMaxLoopNum
  • PauseSequence
  • ResumeSequence
  • CloseOnEnd
  • BindOnPlaying
  • SetFlipBookTarray
  • FOnSequenceLoop
  • FOnSequenceClose
  • FOnSequencePause
  • FOnUpdate

Code Modules:

  •  CustomFlipBook(Runtime)

Number of Blueprints:3

Number of C++ Classes:2

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://docs.google.com/document/d/1qFYs3ZxAnfZX2smdUdfAhg-z3gW5YvSaadvrxhaIbyU/edit?usp=sharing

Important/Additional Notes:None