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DBV Universal Platform

davidbuenov - Blueprints - Aug 18, 2022
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Create your own Fall Guys Game!!. With DBV Universal Platform you will be able to create instantly any kind of platform that can move, rotate or balance, with a floor that can be destroyed if you jump multiple times.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.1
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

In a platform game you can find many kinds of platforms. After reviewing the most common features in these kinds of games, we present DBV Universal Platform. This is a blueprint that can be used to generate very easily in your game the platform that you are dreaming of.


Using this blueprint you can use any Static Mesh as a platform that can move in any direction, rotate in any axis or balance using any axis also. These movements can be combined, for example a slider that move from an origin to a destination vibrating on it way.


You can also find in many games of this kind that platforms could get broken when the player walked on it. This is also possible in this platform. The user must only select the different states of breaking of the floor (included in the project, you can find three packs of floor with three different states each).


To facilitate the learning and use we are preparing some videos showing the possibilities and tutorial of how to use it.

Some of them:

  1. Demo Level Included in the pack (Third Person view)
  2. Tutorial of How to use the Universal Platform.
  3. Demo Level ang example of a game made with this platform.


Watch the videos and enjoy!!


A Step by Step tutorials and the videos are in:

https://github.com/davidbuenov/Unreal-universal-platform/

Technical Details

Features:

  •  It can add to any Static Mesh the ability to move, rotate, balance or a combination.
  • The platform can be broken in some steps using different static meshes for each state.
  • Include Three packs of broken floors (each of them with three static meshes).
  •  For the movement it is only needed to set de destination and the speed.
  • During the Play in the editor the parameters can be updated: Maximum Distance, Destination Vector, Velocity, Rotation Velocity, Balance and Rotation Distance for Balance...
  •  In the Demo Level can be found different examples of platforms: Horizontal, Vertical, Slider, Attacking objects, Rotation with Obstacle, Combining rotation with movement, balance platforms, platform that get broken...
  • Player can ride the platforms.
  • All the params of the blueprint are auto documented.
  • Many videos showing the features and tutorials of how to use. The growing list in Youtube
  • Step by Step tutorial


Number of Blueprints: 1 blueprint that allows all the Functionality.

Network Replicated: (Yes/No)

Supported Development Platforms:

Windows: (Yes)

Mac: (Not tested)

Documentation: https://github.com/davidbuenov/Unreal-universal-platform

Videos: https://bit.ly/DBVUniversalPlatformVideos

If you like the product I will love to see your positive review in the marketplace. If you have any suggestion or comment please mail me to: davidbuenov@gmail.com