Drivable Gokart with changeable color, lights and animations.
Based on Unreal's default vehicle system. Gokart model with lights, customizable color and animations.
Skeletal mesh is correctly rigged with proper bone scales and bone naming.
Video preview: https://youtu.be/7x7Hf6haohw
Number of Skeletal Meshes: 1
Rigged: Yes
Average Triangle Count: 20996
LODs: Yes
Number of Textures: 7
Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)
Texture Size: 4096x4096
Features:
Number of Blueprints: 1
Input: DefaultInput.ini
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Link
Important/Additional Notes: