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Enemy Sounds - Sound Effects

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Give Sound to the enemies that are part of your game! :)

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Hello Dev!

This pack was created to sound the enemies of your game, bringing them to life! :D The number of enemies in this pack is pretty cool, you'll have bats, aliens, golems, fire elementals, soldiers, snakes, among many others.

The sounds were created thinking about leaving the player completely connected with the experience that the game will provide, the sounds tend to fulfill their purpose with quality and be subtle at the same time.

And it's worth remembering that you can use these sounds in whatever suits you best, for example, if your character is in a cave, instead of using the bat's sound for an attack or something similar, you can use it as a background, helping to bring more life to the soundscape.

I'm sure that this variation of sounds will be useful for you in more than one project, from combats to soundscapes, you can use them in different ways.

By investing in this package, you will be lifting all of this and still helping me to continue creating quality sound effects at a very nice price! :D

Check the preview

Check the documentation

Check the making off

  • Alchemist_Attack
  • Alien_Attack
  • Alien_Noises
  • Bat_Attack
  • Bat_Flying
  • Bat_Noise
  • Fire_Elemental
  • Fish_Attack
  • Generic_Roar
  • Ghost_Attack
  • Goblin_Attack
  • Golem_Attack
  • Insect_Attack
  • Insect_Flying
  • Machine_Attack
  • Orcs_Attack
  • Rat_Attack
  • Robot_Attack
  • Skeleton_Attack
  • Skeleton_Wake
  • Slimes_Attack
  • Small_Enemy_Attack
  • Snake_Ambush
  • Snake_Attack
  • Soldier_Attack
  • Spiders_Running
  • Spider_Attack
  • Warlock_Attack
  • Water_Elemental
  • Wind_Elemental
  • Worm_Passing_By
  • Zombie_Attack

Technical Details

Number of Audio Waves: 100

Number of Audio Cues: 100

Sample rate / bit rate: (i.e. 22,050 or 44,100 Hz) 44,100

Do Sound FX loop: (Yes/No) The one that loops contains "loop" in the name.

Supported Development Platforms:

Windows: (Yes/No) Yes

Mac: (Yes/No) Yes

Important/Additional Notes: The recorder used for the sounds is the H4N pro, and the images are distributed free of charge for commercial use by pixabay and unsplash.