Realistic 3D model of Man Firefighter - Modular - Rigged
How to avoid overlaps of clothing with the body when using Metahuman
IMORTANT !
There are 2 versions of this character:
2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)
This is not a Metahuman's body and face. This is our creation.
But this body has exactly the same shape as the Metahuman's body (Normal/Average)
So you can put this Outfit on your Male Metahuman (Normal/Average)
The difference between the first version and the new version
Download the version you need. Enjoy :)
Play (First version - UE 5.0)
PLAY/MODULAR (New version - UE 5.1-5.2)
Plugins used:
Live Link
Live Link Control Rig
Apple ARKit
Apple ARKit Face Support
Some tutorials on retargeting UE4 to UE5
These are not our videos, but they are very helpful:
Additional bones: (Only First version)
hosepipe_00
hosepipe_01
hosepipe_02
hosepipe_03
hosepipe_04
hosepipe_05
hosepipe_06
hosepipe_07
DETAILS:
- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly.
- The project has 8k textures, which can affect fps
- Use the texture size limitations in the Unreal Engine to make them smaller
- PBR Materials
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
GENERAL:
Rigged:(Yes)
Rigged: to UE5 Skeleton, Manny:(Yes) - First Version
Rigged: to MH skeleton:(Yes) - New Version
Morph: (No)
Animated:(Yes) For test only
Cloth Simulation (No)
Number of Animations:(5)
Animation types (Root Motion/In-place):(No)
Number of characters: 1
Geometry with hair
LOD 0
- Polys: 104,269
- Tris: 203,885
- Verts: 124,755
Geometry only hair
LOD 0
- Polys: 18,350
- Tris: 36,700
- Verts: 39,918
Number of PBR Materials and Material Instances: 21
Number of Textures: 55
Texture Resolutions:
- 4096x4096
Supported Development Platforms:
Windows:(Yes)
Mac:(Yes)
Documentation:(No)
Important/Additional Notes:(No)