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FPS Muzzle Flash VFX kit

Clutch VFX - Visual Effects - May 15, 2024

Muzzle flash pack for all sorts of guns, intended for first person shooters, with variants of each muzzle flash for both first & third person use

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

General description:


A muzzle flash pack to cover all your basic shooter needs, suitable for any game going for realism with a variety of ballistic weapons. Each gun category has one particle system intended for first person view and one intended for third person view (in other words, a version that looks consistent from all view angles).


This pack contains muzzle flash effects designed for assault rifles, shotguns, sub machine guns, designated marksman rifles (or DRM), sniper rifles and a couple of effects for suppressed assault rifles and pistols. On top of that I've included a couple of bullet tracer systems, one generic and one for buckshot (unusual as far as I know but hey, it looks cool).

Then there's also a casing ejection system, with what you'd expect; a bit of smoke and flying casings with collision that de-spawn after a small amount of time. I've kept it separate from the muzzle systems so it's easier to implement per weapon to account for different ejection port positions between guns.

All muzzle flashes aside from the suppressed ones emit light.


Video preview:

https://youtu.be/GvuwDSTbi7s


Controls & customizability:


All systems have exposed parameters for you to make general adjustments to colors, speed, sizes and lifetimes.

All materials and instances include controls for depth fade (for reducing clipping if effects intersect with geometry) and distortion in case you want even more variability in how the effects look at the cost of a tiny bit of performance.


Support


None of the effects require any third party software to function but should any issues arise, be sure to contact me by email.

I can be reached at:

Clutch.VFX.89@gmail.com


If there's a demand for UE4 support then I will remake the particle systems in that in that version and make them available as well.


All assets were made by me and this pack contains no copyrighted material.

The guns in the preview images and video are not included in this pack.

Technical Details

Features:

  •  16 Muzzle flash particle systems
  •  2 Bullet tracer particle systems
  •  1 Casing ejection particle system
  • Controls for color, size, speed and lifetime
  • Third person variants
  • First person variants


Type of Emitters: All emitters are set to GPU as sim target aside from those emitting light.

Number of Unique Effects: 20

LODs: Yes and each emitter has tailored settings for culling.

Number of Materials: 20

Number of Textures: 24

Number of Unique Meshes: 4

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation:

Important/Additional Notes: