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Gameplay Abilities Groundwork

Zveroth - Code Plugins - Nov 23, 2021

Gameplay Abilities Groundwork is an extandable ability system for all kinds of games.

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Create abilities for turn-based, real time or custom games. This system aims to be a simple and modular way of creating complex abilities.

Modifiers that add common functionality, like cooldown, cost or your custom ones, can be added to abilities.

This system can be extended in both c++ and blueprints.

This system is suitable for players and AI.

Technical Details


  •  Gameplay Abilities
  •  Ability Modifiers
  • Mouse Targeting
  • Camera Targeting
  •  UI Handling

Code Modules:

  •  GameplayAbilitiesGroundwork (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 17

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: here

Example Project: here

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