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Http request & WebSocket communication Blueprint Helper

RLoris - Code Plugins - Jul 11, 2021

BP Plugin to handle http request and websocket communication

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27, 5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.
About


This plugin exposes nodes to handle http request and websocket communication

Can be used in any blueprint

Documentation can be found here : https://github.com/RLoris/HttpHelperDoc

Demo Websocket blueprint : https://blueprintue.com/blueprint/8bt0av6s/

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> If you wish to create a TCP or UDP socket, checkout my other plugin for socket available here on the marketplace

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> If you wish to handle files or encode/decode to/from base64 and send them over the network, checkout my other free plugin for files handling available here on the marketplace




Bug or Request


You can ask question before buying, check the documentation as it may contain the answer you are looking for !

Keep in mind that I don't do your work for you, I only provide the right tools to help your development process !

If you find a bug, please contact me by filling this form, I will fix it

If you want a new feature, ask a question with the feature description, I will implement it eventually

For any other reason, you can contact me by clicking on my markeplace name (RLoris) and finding my support email

Technical Details

Documentation


Click here



Features


  • Make http request (GET, POST, PUT, DELETE, HEAD, PATCH) with progress callback and file support
  • Support custom headers
  • Send text or bytes or file stream
  • Define a timeout for the request
  • Establish a websocket client connection (ws, wss) with connection retry
  • Supports text and bytes messages
  • Supports server sent events, one direction way communication (in UE 5.2 & 5.3)
  • Async nodes available for quick and simple usage


Details


Code Modules:

  •  HttpHelper (Runtime)

Number of Blueprints nodes: 7

Number of C++ Classes: 4

Network Replicated: No

Supported Development Platforms: Win, Mac, Linux

Supported Target Build Platforms: Win32, Win64, Android, Linux, IOS, MacOS