This is a new system of foliage interaction of plants and flowers Game-Ready. High FPS performance. Each individual leaf reacts to wind. Very easy to use in your game.
This product contains an entire system of interactive plants to create complete levels for your video game. You can use this product with Foliage Tool and also with Procedural Content Generation (PCG).
FPS Performance Video in the Unreal Engine Editor
Full Demo levels included
Features:
Interactive foliage Plants and flowers.
PCG already setup.
Terrain Auto-Material included.
Wind system.
Each individual leaf reacts to the wind.
Number of meshes: 24 unique meshes
Collision: (NA)
LOD: (Yes)
Number of materials and material instances: 50
Number of textures: 61
Texture resolutions: 4k
Supported platforms:
Windows: (Yes)
Mac: (Yes)
This product supports Lumen for Unreal Engine 5.2.1+.
To learn more about Lumen, read the following link:
https://docs.unrealengine.com/5.0/en-US/lumen-technical-details-in-unreal-engine/
The SunPosition plugin is enabled in this project.
To know how to activate the Sun Position, read the following link:
https://docs.unrealengine.com/4.27/en-US/BuildingWorlds/LightingAndShadows/SunPositioner/
You can activate Nanite on this product. Compatible with Nanite for Unreal Engine 5.2.1+
To learn more about Nanite, please read the following link:
PythonScriptPlugin, GPULightmass, Volumetrics and Procedural Content Generation Frameworks Plugins are required.