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Inventory Plugin

Daniel Muench - Code Plugins - Nov 2, 2021

Introduces new generic inventory related blueprint and networking ready UI, Component and DataAsset classes to create complex inventory systems

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.2
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.
[New Discord Server]

https://discord.gg/TUnhhtTkYm



You can find the new documentation on this website: https://inventory-plugin-documentation.rf.gd



Introduces new generic inventory related blueprint and networking ready UI, Component, and DataAsset classes to create complex inventory systems.

  • Add new item types fast
  • Generic item drop class suitable for 2D and 3D
  • Already comes with predefined functions to pick up, equip, swap, or remove items
  • Networking ready, tested with AWS



Work in Progress:

  • Further networking improvements
  • Updating Website (Documentation)









Technical Details

Features:

  • UI, Component and DataAsset Classes
  • Networking (With validation)
  • Scaleable Item Structure

Code Modules:

  • InventorySystem (Runtime)
  • InventorySystemEditor (Editor)

Number of C++ Classes:

  • 19

Network Replicated:

  • Yes

Supported Development Platforms:

  • UE5: Win64, Linux
  • UE4: Win64, Win32, Linux, LinuxAArch64

Supported Target Build Platforms:

  • UE5: Win64, Linux, Android
  • UE4: Win64, Win32, Linux, LinuxAArch64, Android

Documentation/Support:

Example Project:

Important/Additional Notes:

  • It may be possible to build this plugin against Mac or iOS and other platforms (Runtime). Currently, I have no way of testing this.