Create realistic lever interactions for completing in-game actions.
Designed for realistic lever interactions for completing in-game actions. Push, Pull, and Align the character easily with this motion set. The motion set has Left Hand, Right Hand and Both Hand interactions as well as align entry and exit animations for each hand combo.
All animations utilise the ik_handgun bone for the lever, attach a socket and add a mesh to it to have aligned interactions with the lever.
Features:
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Number of Animations: 48
Animation type: Root Motion
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Read animation list here
Important/Additional Notes: Please ensure that the ik_handgun bone has a socket (to allow moving your custom mesh around easier) and a mesh attached to that socket. The demo map uses the DemoCharacterBlueprintForDemoMap to show how it should be setup for the lever to work correctly.