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Light switches and outlets collection (NA)

dullman - Props - Aug 13, 2022
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Realistic, rigged light switches and outlets that can be animated and textured.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Various light switches/outlets that can be used for a variety of settings that includes (but not limited to!) home interior, exterior sites, and commercial buildings. The outlets and switches with moving parts are fully rigged and can be easily animated within the engine. The covers are UV unwrapped which allow easy texture placement if preferred. The text (GFCI outlet) and symbol (USB outlet) use detailed normal maps that come in three different resolutions. These models follow real world unit measurements for maximum accuracy in realism.


10/2022 UPDATE: This model pack has been updated to utilize blueprints with some new additions, allowing flexible customization on the user's end. Simply take an existing blueprint, and swap out to the outlet/switch/cover plate of your choice, or create your own! If there are shading issues, check to ensure that all of the set materials for your blueprint are consistent across the board. Cover plate spacers use relative scale, allowing you to increase or reduce the distance between switches and outlets within the blueprint menu.


Need something else for your interior project? Check out my other products in the links below!

Doors, Knobs, and Closet Collection + Extras

Window and Patio Door Collection Modular + Resizable

Technical Details

Textures and Normal maps provided for pilot light, GFCI outlet, and USB outlet

Follows real world unit measurement

Models containing moving parts are fully rigged and animatable

UV Mapped

3 Cover plate types

Lowest poly count on a model: 1.1k tris

Highest poly count on a model: 5k tris

Number of Unique Meshes: 24+

Collision: Yes (Rigged meshes)

LODs: No

Number of Materials and Material Instances: 28 Materials, 9 Material Instances

Number of Textures: 2 Wood types, 2 Brushed Metal types, Drywall, Pilot light, GFCI, USB Normal maps

Texture Resolutions: 1K, 2K, 4K (GFCI+USB_NRM, WOOD, METAL, DRYWALL)

Supported Development Platforms:

  • Windows


Poly count per model (varies, due to alternate cover plate options):

  • quad_switch: 5,088 tris
  • rocker_switch: 1,254 tris
  • single_toggle_switch_dimmer: 1,110 tris
  • single_toggle+dimmer_switch: 2,854 tris
  • single_switch+rocker_switch: 2,742 tris
  • double_toggle_switch: 2,646 tris
  • single_toggle_switch: 1,380 tris
  • button_switch_dimmer: 1,850 tris
  • dimmer_switch: 1,558 tris
  • single_toggle+dimmer_switch: 2,854 tris
  • triple_toggle_switch: 3,852 tris
  • standard_outlet: 1,910 tris
  • GFCI_outlet: 2,490 tris
  • horiz_double_toggle_switch: 2,194 tris
  • horiz_toggle_switch+pilot_light: 1,898 tris
  • triple_horiz_rocker_switch: 1,740 tris
  • dual_horiz_rocker_switch: 1,528 tris
  • cat6_keystone_outlet: 2,106 tris
  • power+USB_outlet: 3,368 tris
  • coaxial_wall_outlet: 3,320 tris
  • motion_sensor_switch: 1,810 tris