Liho One-eyed

Pers3D - Characters - Feb 16, 2022
Not Yet Rated

Animated modular monster for horror games

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Low poly customizable animated monster for horror, rpg and action games. Liho is one-eyed character from East Slavic mythology. She uses her magic skull to lure travelers into her swamp lair. When she is hungry, she release the skull and it's crying with plea for help.


Technical demo (UE4)

Animation demo (UE5) (Location is not included and used only for background)


The asset contains one base model and 14 separate meshes:

  • body
  • accessories
  • cloth
  • eye
  • hair01
  • hair_helm
  • hair_hood
  • hair_short
  • helm
  • hood
  • skull
  • teeth
  • tongue
  • skull (static mesh)

Technical Details


The asset contains 18 animations:

  • attack (x3)
  • casts (x2)
  • crouching
  • running
  • dig_in
  • dig_out
  • idle (x3)
  • battle idle
  • death
  • throwing skull
  • gethit
  • turn left
  • turn right


Base model is 38980 triangles


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 18

Animation types (Root Motion5/In-place13):

Number of characters: 1

Vertex counts of characters: 30514

Number of Materials and Material Instances: 10

Number of Textures: 39

Texture Resolutions:

  • Body - 4096x4096
  • Cloth - 2048x2048
  • Accessories - 2048x2048
  • Eye - 2048x2048
  • Hair - 4096x4096
  • Helm - 2048x2048
  • Hood - 2048x2048
  • Skull - 2048x2048
  • Teeth - 1024x1024
  • Tongue - 1024x1024

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes:

Additional bones:

  • Bone_Eye
  • Bone_Eyelid
  • Bone_Jaw
  • Bone_Tongue_001
  • Bone_Tongue_002
  • Bone_Tongue_003
  • Bone_Tongue_004
  • Bone_Tongue_005
  • Bone_Tongue_006
  • Bone_Tongue_007
  • Bone_Skull

Use Phy_Liho-nosimulation physical asset please, for skull animations:

Anim_Liho_cast02, Anim_Liho_death01 and Anim_Liho_throw_skull.