A character health system that distributes health between limbs.
The Limb Health System is a health system that distributes any characters health between limbs. This allow for detailed character health system where part of the body such as arm, legs, and heads all have their own health pool. On top of this, the system uses "Health Modifiers" to allow for easy scripting health related logic entirely inside of Blueprints. These modifiers can create effects such as bleeds, broken bones, health, poison, and much more!
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Number of Blueprints: 10
Number of C++ Classes: 8
Network Replicated: No