Medieval NPC pack

Dary Palasky - Characters - Jul 27, 2021

Game ready Medieval NPC pack

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
Medieval NPC pack


In addition, you can buy each of the characters separately on my store page or by clicking on the character's name


Number of characters: 5







Peasant womanUE video previewTest epic skeleton


Feature:


  • The skin has 4 color variations
  • 53 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • Separate mesh parts
  • The ability to combine skin and clothing colors
  • Rigged with Epic Skeleton.
  • 3 ready-made variations skins











Poor PeasantUE video previewTest epic skeleton


Update 04.06.22


  • Improved hair and eye shaders
  • Added mouth cavity
  • Added 52 Face blend shapes/morph target 
  • + 2 blend shapes for change face shape



Feature:


  • The skin has 3 color variations
  • Separate mesh parts
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • Hair physics simulation
  • 52 Face blend shapes/morph target 


Polycount:

  • Polygons: 15349
  • Vertices: 21441
  • Triangles: 30591


Hair1

  • Polygons: 6753
  • Vertices: 27950
  • Triangles: 13496










CookUE video previewHow to use a character in ALS v4


Update 04.06.22


  • Improved hair and eye shaders
  • Improved body textures -
  • Added mouth cavity
  • Added 52 Face blend shapes/morph target 



Feature:

  • The skin has 3 color variations
  • Separate mesh parts
  • Rigged with Epic Skeleton.
  • 52 Face blend shapes/morph target 


Polycount:

  • Polygons: 18239
  • Vertices: 29754
  • Triangles: 36250


Hair1

  • Polygons: 6753
  • Vertices: 27950
  • Triangles: 13496



Hair2

  • Polygons: 8616
  • Vertices: 14119
  • Triangles: 17194















Peasant manUE video previewTest epic skeleton


Update 18.01.22

  • Improved hair and eye shaders
  • Improved body textures
  • Added mouth cavity
  • Added 50 Face blend shapes/morph target 
  • Added rope physics simulation



Feature:


  • The skin has 4 color variations
  • Separate mesh parts
  • The ability to combine skin and clothing colors
  • Rigged with Epic Skeleton.
  • Cloth physics simulation










Medieval MonkTurntableUE video previewTest epic skeleton


Update 04.06.22
  • Improved hair and eye shaders
  • Improved body textures
  • Added mouth cavity
  • Added 50 Face blend shapes/morph target 
  • Added Dirt/Blood mask


Feature:



  • The skin has 3 color variations
  • Separate mesh parts
  • Rigged with Epic Skeleton.
  • 50 Face blend shapes/morph target 
  • Dirt/Blood mask



Polycount:


Skin1


  • Polygons: 20983
  • Vertices: 29402
  • Triangles: 41878


Skin2


  • Polygons: 19237
  • Vertices: 25192
  • Triangles: 38389


Technical Details


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Models have a UE4 skeleton

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: no

Number of Animations: -

Animation types : -

Number of characters: 5

Vertex counts of characters:


  • Peasant woman: 52979
  • Poor Peasant: 21441 - 28194
  • Cook: 29754 - 57704
  • Peasant man: 30796
  • Medieval monk:

Skin1: 29402

SKin2: 25192


Number of Materials and Material Instances:


  • Peasant woman: 26
  • Poor Peasant: 16
  • Cook: 21
  • Peasant man: 36
  • Medieval monk: 24


Number of Textures:


  • Peasant woman: 61
  • Poor Peasant: 51
  • Cook: 44
  • Peasant man: 84
  • Medieval monk: 56



Texture Resolutions: (128x128,512x512,1024x1024x2048x2048,4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: -

Important/Additional Notes:

Cook, Poor peasant:

The head bone contains a "hat" socket designed to attach the hair/hat to the head.