Each character has unique hands, head and mask. Both characters have the same body. The characters are based on the unreal skeleton of version 4. Finger bones have been removed from the characters. You can change the light of costumes and skin tone. The character Mutant_BrothersA has a morph target for animation of a "face". The "Jaw" bone has been added.
Animations: Attack 3, Death 4, Hit 2, idle 2, Jump 3, Rage 1, Run 5, Walk 8.
Character A:Verts 20011 Faces 28504 Tris 39113
Character B:Verts 27782 Faces 42527 Tris 53752
Total Poly Count:
Verts 37124
Faces 59609
Tris 71809
Video https://www.youtube.com/watch?v=Tu3jAU3IjKY
Animations https://www.youtube.com/watch?v=4rqKpJiKtpo
Rigged: Yes
Scaled to Epic Skeleton: Yes
Rigged to Epic Skeleton: Yes
Bones have been added to the UE4 skeleton?: Yes "Jaw".
List of remove bones: thumb_01_l,thumb_02_l,thumb_03_l,index_01_l,index_02_l,index_03_l, middle_01_l,middle_02_l,middle_03_l,ring_01_l,ring_02_l,ring_03_l,pinky_01_l,pinky_02_l,pinky_03_l,lowerarm_twist_01_l,thumb_01_r,thumb_02_r,
thumb_03_r,index_01_r,index_02_r,index_03_r,middle_01_r,middle_02_r,middle_02_r,ring_01_r,ring_01_r,ring_03_r,pinky_01_r,pinky_02_r,pinky_03_r, lowerarm_twist_01_r.
Possibility of color correction: Yes
Modular: No
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 28
Animation Types (In-place)
Number of Characters: 2
Vertex Counts of Characters: 84363
Number of Materials and Material Instances: 4 Material, 6 Material Instances
Number of Textures: 16
Texture Resolutions: Normals, Albedo, Metallic/Ao/Roughness, RGBMask.(4096x4096),(2048x2048)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No Link
Important/Additional Notes: Bones added "Jaw"