Node Cleaner

Lyceum Games - Code Plugins - Sep 3, 2021

Finds unused Blueprint nodes to help keep blueprints clean.

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Creates a new editor tab which finds and displays unused blueprint nodes. Double clicking an unused node navigates to it. This helps keep blueprints clean because you can quickly find unused nodes and delete them. It can also act as a reminder to continue working from an unused node you placed but never fully implemented.

Technical Details

Features:

   ● Finds and displays unused blueprint nodes.

   ● Navigates to unused nodes by double clicking a search result.

   ● Unused nodes can be detected in the currently open Blueprint and also project wide in all Blueprints.

   ● Customizable search hotkeys. Control + U and Control + Shift + U by default.

   ● Settings Menu (to set custom hotkeys and adjust behavior).

   ● Menu entries.

   ● Supported blueprint types:

  •    blueprints
  •    level blueprints
  •    widget blueprints
  •    editor utility widgets
  •    blueprint function libraries


Code Modules: Editor

Number of C++ Classes: 9

Supported Development Platforms: Windows

Documentation: https://docs.google.com/document/d/1VoujsC1QIteFQRUZPTxJtMOydJnKwFTFsMf9dT33ts8/edit


Animation graphs, AI graphs, Material graphs, etc. are not supported.