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North Technologies

Dexsoft Games - Props - Jan 15, 2022

North Technologies asset pack includes a modular corporate building (interior and exterior) over 60 game-ready props and a complete scene.

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

The building environment is made using a modular workflow so you can further design yours with constructive elements such as wall blocks, floor blocks, columns, stairs, glass panels, pipes and others. All elements are well scaled and easy to move around, allowing you to further design your building.

The presented building has 2 main floors connected with stairs, an entrance area, 9 offices, 5 conference rooms and 6 rest areas and cafeterias. 

The pack includes 65 static meshes in total, including constructive elements and furniture props like tables, chairs, lamps, computers, keyboards, paper holders, sofas, doors, heating devices, buckets, cabinets, pillows, coffee appliances and others. Please check images from the overview scene for a closer look.

YouTube video

Note: The North Technologies logo and all posters have our original design. Some of the textures used for materials are taken from free PBR sources (www.ambientcg.com) and free image sources(www.unsplash.com). 

For any asset related questions or concerns, please feel free to contact us via email, we are happy to help!

Contact email: info@dexsoft-games.com

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Technical Details


  • Modular Environment
  • Example Level Included
  • Realistic Design
  • 65 Game Ready Assets
  • Controllable and Unique Material Instances

Technical Details:

  • Number of Unique Meshes: 65 
  • Collision: Yes - automatically generated
  • LODs: Yes, 1-4 per model
  • Number of Materials and Material Instances: 94
  • Number of Textures: 128
  • Texture Resolutions: up to 2K
  • Texture Formats: PNG and TGA
  • Including Color, Normal, Metallic, Roughness and Emissive textures