This Parasait_pack original monster designs to populate your projects. These will fit nicely in most genres, ranging from heroic fantasy to sci fi.
Sculpting models-zbrush, Animation and rigging in maya, Textures-Substance Painter
PBR textures the character consists of prefabricated parts, with 4k textures
Rigging -Controllers from Maya 2018 Built-in controller skinning all the bones
Parasait low_poly 3d moodel
9 animation idle(х1) walk(х2) attack dagger(х2) death(х2) get the dagger (x2)
polys 43 837 verts 36 555
Parasite_w
13 animation idle(х1) walk(х1) run(х2) attack (х2) death(х2) get the dagger (x4)jump(x1)
faces 7,253 verts 8,129
Parasite_monster
13 animation idle(1) walk(1) attack (3) death(2) get the dagger (4) run(1) jamp(1)
polys 18 428 verts 18 508
Parasite_W
14 animation idle(1) walk(1) attack (4) death(2) get damaged (4) run(1) jump(1)
polys 22 242 verts 16 428
Are Included:
Rigged: (Yes)
Rigged to Epic skeleton: (No)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations:
Parasait low_poly 3d moodel: 9
Parasite_w: 13
Parasite_monster: 13
Parasite_W: 15
Animation types (Root Motion/In-place):
Number of characters:4
Vertex counts of characters:
Parasait low_poly 3d moodel: 36 555
Parasite_w: 8,129
Parasite_monster: 18 508
Parasite_W: 16 428
Number of Materials and Material Instances:
Parasait low_poly 3d moodel: 8
Parasite_w: 3
Parasite_monster: 5
Parasite_W: 5
Number of Textures:
Parasait low_poly 3d moodel: 22
Parasite_w: 15
Parasite_monster: 23
Parasite_W: 24
Texture Resolutions: (All 4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: