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Procedural Eyes

Pieria Software - Blueprints - May 2, 2024
Not Yet Rated

Spawn actors procedurally and decorate any environment instantly, using a single customizable actor.

On Sale$11.99
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  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

🎥 CHECK THE VIDEO 🎥

💿 CHECK THE DEMO/TUTORIAL 💿

📃DOCUMENTATION 📃


Spawn actors procedurally and decorate any environment instantly.

In this case, the main theme is these alien-like masses with eyes.

But the Procedural Placement actor can be used to place any actor you want to.

Check the tutorial to see how it works.


Just place the actor, configure its settings, and you are ready to go.

Infinite possibilities, with a simple setup.

Also, everything is seed based. You can test any seeds you want until you find the visuals that are just right for you.

Technical Details

The main blueprints are the following:

BP_ProceduralPlacement (which places the following BPs for the demo)

BP_EyeActor_Parent, BP_MassActor_Parent, BP_TentacleActor_Parent.


Number of Meshes: 7 custom meshes (the rest are from the "Blueprints" epic games sample)

Network Replicated: No

Supported Development Platforms: All of them.


This product supports Nanite for all its meshes for Unreal Engine 5.1+.

This product supports Lumen for Unreal Engine 5.0+.


The demo environment is the "Blueprints" epic games sample project.


Support email: pieria.software@gmail.com