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ProjectCleaner

Unreal engine plugin for managing unused assets and empty folders in project.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

The plugin is designed to detect and clean unused assets and empty folders in the project. Helps in saving your time manually handling them. Except for unused assets detection, the plugin also checks for corrupted asset files. This type of asset may appear, when migrating assets from the project with other engine versions and it will be invisible to the content browser until you directly load it(also this type of asset may crash the engine). All of those assets will be detected and shown in a separate tab.

Also plugin checks for indirectly used assets, which are used in source code or config files.

You can easily configure scanning methods by excluding settings.

Technical Details

Features:

  • Unused assets detection
  • Empty folders detection
  • Corrupted assets detection
  • Indirect assets detection
  • Exclude options
  • CLI interface
  • Blueprint API
  • Python API

Code Modules:

  •  Editor

Number of Blueprints: 0

Number of C++ Classes: 16

Network Replicated: (Yes/No) No

Supported Development Platforms: (Windows/Linux)

Supported Target Build Platforms: (Windows/Linux)

Documentation: https://github.com/ashe23/ProjectCleaner


Important/Additional Notes:

For any suggestions and questions contact me.

Email: ashot.barkhudaryan23@gmail.com

Github: https://github.com/ashe23