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RacsMocap

ricardosoares - Jul 27, 2021

Add the power of Kinect V2 and Unreal, create limitless possibilities, including, games, cinematics and VR.

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

The plugin exposes the data generated by Kinect V2 via the Blueprint interface, it's totally customizable according to your needs. It may be used for cinematics, games, VR, etc.


In the level examples is possible to check a little sample of what is possible to do, there are no limits for the possibilities.


video: https://youtu.be/dOFzeLJV3-8

Technical Details

Features:

  •  Create full body animation.
  •  Create real time animation during live transmissions.
  •  Use real time animations for virtual reality interacting with objects in the level.


Code Modules:

  •  KinectReal


Number of Blueprints: 30

Number of C++ Classes: 3

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: https: https://sites.google.com/view/racsmocapdoc/home

Example Project: https://drive.google.com/drive/folders/1pwxawgJE65yzQFu8ycYRwIy_voM6kBBE?usp=sharing


Important/Additional Notes: My name is Ricardo Alex founder of Racs Studio, any doubt or problem just send me a message in

Discord: https://discord.com/invite/9Et87x2

or

e-mail: ricardoalexsoares@hotmail.com