Radioactive Fields - multiplayer supported

Radioactive Fields is a plugin for easily creating radioactive fields, checking them with a dosimeter and all this with multiplayer support.

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Demo Video

Radioactive Fields is a plugin for easily creating radioactive fields, checking them with a dosimeter and all this with multiplayer support. You can create fields with a sphere and box. Absolutely any actor using the RadioactiveFieldComponent component can check the level of radiation. All calculations are performed on the server side. The plugin includes a 3D model of the dosimeter and sounds.

Technical Details

Features:

  • Absolutely any actor using the RadioactiveFieldComponent component can check the level of radiation.
  • Work with World Composition with World Origin Rebasing.
  • Work with Level Streaming.
  • Multiplayer support.
  • All calculations take place on the server-side.
  • The code is written in C++ to improve performance. Using the plugin does not require knowledge of C++.
  • Easy to use and easy to integrate into your project.
  • Free support for our products in discord.

Code Modules:

  • RadioactiveFieldsDirector(Type: Runtime)
  • RadioactiveFieldComponent(Type: Runtime)

Number of Blueprints: 4

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: DocumentationDiscord

Example Project: Included

Important/Additional Notes: None