Detailed Raven NPC Model plus bundle of animations designed for several case scenarios.
The Raven NPC character for Unreal Engine 4.27 and up is a character designed for those developers wanting to implement a raven or bird into their game that looks good up close but also from afar. it comes with optimized LoD's already done for you, PBR materials, 4K textures, 37 animations, 3 blend-spaces, some simple logic for showcase purposes and (bonus) 10 plucked feathers for damage purposes or particle systems.
The LoD's included in this pack are not only optimized to animate correctly with lower polycounts, but also said polycounts were reduced as much as possible while still maintaining the correct proportions and ratios. However, the detail on this NPC character (LoD0) is high enough for extreme closeups where you can appreciate the plumage. Regardless, I included the other LoD's in a separate folder for you to use IF you just need it for the far-away shots, to save memory.
The AI logic in this NPC character asset pack is pretty simple, so if you're looking for detailed/engaging AI it is not contained within this pack, since it is focused 100% on the skeletal mesh and its animations.
You can watch all the animation videos here:
https://youtu.be/xHmgNBYNAHU
**Features:**
Number of Unique Meshes: 1 (Original meshes, not counting variations or modifications)
Collision: Yes (Physics Asset)
Vertex Count: 48,482 (for LoD0+Feathers), 7,236 (for the remaining LoD's combined)
LODs: Yes (custom)
Number of Materials and Material Instances: 2 materials, 3 material instances
Number of Textures: 12
Texture Resolutions: 4k
Supported Development Platforms: Windows, MacOS, Linux, Xbox, Playstation
Plugins Needed: None
Documentation: https://youtu.be/6CYY346pQqI
Important/Additional Notes: No AI nor sound FX are included.