Replicated Texture

MeoPlay - Code Plugins - Jun 7, 2023

Built-in Multiplayer Replicated Texture without external network system ( HTTP, website ... )

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin allows you to replicate a Texture using standard built-in Unreal Engine networking system. It does not use any external network system (HTTP, Website...)


It works on any kind of Texture (Texture2D, Render Target Texture)


Available on UE4.27 (contact support by email or discord), UE5.0, UE5.1, UE5.2


Video, documentation, support, sample project:

VIDEO

VIDEO RENDER TARGET REPLICATION

DOCUMENTATION

DISCORD

EXAMPLE PROJECT 5.2, 5.3


WINDOWS DEMO

WINDOWS DEMO DEDICATED SERVER

ANDROID DEMO APK


Hardware supported : Windows, Android, iOS, Oculus Quest, Linux

Support : Join MeoPlay Discord https://discord.gg/KF6dDsPmys or contact by email contact@meoplay.com

Technical Details

Features:

  •  Replicate a Texture with built-in Unreal Engine network system without any external network system (HTTP, ...)


Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  RuntimeTextureCompression

Number of Blueprints: 1

Number of C++ Classes: 3

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Android, iOS, Oculus Quest, Linux

Documentation: https://drive.google.com/file/d/1nRPop3wNf522GmwXZ9sGl8jl8JSRw2nZ/view?usp=share_link

Example Project:

Support : Join MeoPlay Discord https://discord.gg/KF6dDsPmys or contact by email contact@meoplay.com