Roman Weapon and Shield Collection

Vorago - Weapons - Sep 19, 2021

Pack contains 5 Gladius Sword, 3 Spatha Sword, 6 Pugio Knifes( 13 Sheath for edged weapons ), 2 Hasta Spear, 3 Pilum Spear, 3 Shield

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

High Quality Collection of 5 Gladius and 3 Spatha Sword, 2 Hasta and 3 Pilum Spear, 6 Pugio Knife, 13 Sheath for all swords and knifes and 3 Shield. 7 Blueprints allow to select style of each type of weapons and allow to arrange damage strength, roughness and blood strength and blood splat style of meshes. Shield_Scutum Blueprint has 11 different pattern, Shield_Parma has 10 different pattern and Shield_Cetratus has 10 different pattern. Metal which used on all shield meshes, can be picked from 2 type of metal (Brass and Iron). Also you can create own pattern for shields as material instance. Fits for game genres such as, Rome, Ancient Rome, Open World.


Scutum Shield update;

New mesh was added for Scutum Shield. The old version has 3 materials, while the new version uses only 1 material. (For this update, 19 new texture and 1 mask were added. 3 Material, 26 Material Instance and 1 Blueprint were created.)


Do not forget to check my other weapon and shield pack from here.

Technical Details

Features:

  • 5 High Quality Gladius Swords and 4 Sheath (Gladius_04 and Gladius_05 meshes are using same Sheath)
  • 3 High Quality Spatha Swords and 3 Sheath
  • 6 High Quality Pugio Knifes and 6 Sheath
  • 2 High Quality Hasta Spears and 3 Pilum Spear
  • 3 High Quality Roman Shield. Shield_Scutum has 11 instance material, Shield_Pama and Shield_Cetratus have 10 instance material for each, to allow select different pattern. Metal which used on all shield meshes, can be picked from 2 type of metal (Brass and Iron). 
  • Flexible material design of shield meshes allows you to design own pattern as material instance.
  • 7 Blueprints for 4 type of weapons and 3 type of shields, each weapon blueprints allow to arrange damage strength, roughness and blood strength & blood splat style of meshes. Each shield blueprint allow to select pattern on shield.


Texture Sizes: 2048x2048

Scaled to Epic skeleton: Yes

Collision: Yes

Vertex Count: 1055-1556 verts [2758-4127 tris] for Knifes, 653-6211 verts [742-9124 tris] for Sheaths, 2623-6245 verts [3360-7604 tris] for Shields, 1074-1746 verts [1658-2572 tris] for Gladius, 1368-1849 verts [2128-3056 tris] for Spatha, 460-1620 verts [616-2508 tris] for Spears.

LODs: LOD0-LOD3 

Number of Meshes: 35

Number of Materials and Material Instances: 8 Materials, 1 Material Function and 97 Material Instance

Number of Textures: 285(139 material texture, 146 mask)


Documentation