This pack is using the same material as Sci-Fi Builgins_Vol_1 and includes 10 sci-fi buildings with original concepts and some additional meshes. All buildings are optimized for different purposes, they work as well with dynamic and static lighting.
This pack is using the same material as Sci-Fi Builgins_Vol_1 and includes 10 sci-fi buildings with original concepts. All buildings are optimized for different purposes, they work as well with dynamic and static lighting.
Using only one unique AOmap for each building makes it easy to use and customize for your prefers. All buildings are using one texture for concrete and one leaking texture. They can be replaced by any other on your own taste.
UV maps for Lightmap and AO are well optimized.
Flexible settings of material parts on walls and windows gives you more options in creating your own scene with creativity.
Hope it will help you to succeed in your future projects!
Technical Details:
Particles: From original EPIC Shooter Game (Flying cars, Smoke)
Number of Unique Meshes: 32 (10 buildings; 6 additional meshes; 13 wires; 1 mesh for floor and 2 meshes for holograms)
Collision: Yes (custom)
UV: Custom
Vertex Count: 2-16765
LODs: No
Number of Materials and Material Instances: 6 Main (1 Master for all buildings; 1 Glass; 1 Hologram; 1 Panner; 1 Decal; 1 Simple Material (for wires) ); 93 Instances.
Number of Textures: 61
Texture Resolutions: in range from 32x32 to 4096x4096 (AO for Buildings 4096)
Supported Development Platforms: PC
Supported Target Build Platforms: PC