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Science and Technology Exhibition Hall

Various scientific and technological images and videos can be displayed in the exhibition hall

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  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.


1、 一个定序器,游戏开始时由BP_PlaySequence来控制自动循环播放,按空格键停止/播放(禁用Tick/启用Tick),当然你也可以在BP_PlaySequence里面来设置是否播放和播放次数,这些变量全部都是公开的,只需要在世界大纲里面选中BP_PlaySequence,然后通过细节面板来设置公开的变量就可以了,BP_PlaySequence里面还实时监控了Sequence播放帧数,当帧数 >= 300 的时候调用BP_Door中函数OpenDoor来打开门,当帧数 < 300 的时候 关门。

2、启用了Text 3D插件,关卡里面所有的文字都是用Text 3D来完成,你可以任意修改文本内容且不需要再次Build。

3、一种免费可商用的字体,阿里巴巴普惠体 点击链接将网页拉到最底部即可查看版权声明,版权声明中说到任何个人和企业免费使用,包括商业用途。

4、支持UE5,UE5的PostProcessVolume -> GI和反射默认使用Lumen,请修改PostProcessVolume -> Global illumination -> Method -> None,PostProcessVolume -> Refiections ->Method -> Screen Space,如果不修改显示效果不佳。


需要注意的是演示视频里面的音频和大厅屏幕里面显示的视频、图片是没有的,这些将会涉及到版权问题,屏幕默认是一张黑底白字的 “ 科技展示厅 ” 的图片。

The science and technology exhibition hall contains:

1. A Sequencer,After the game starts, BP_PlaySequence will control the automatic looping play and press the space bar to stop / play (Disable tick/ Enable tick) . Of course, you can also set whether to play and the number of times . All these variables are public. You only need to select BP_PlaySequence in the world outliner and set the public variables through the details panel. BP_PlaySequence also monitors the number of Sequence playback frames in real time,When the number of frames > = 300, call the function OpenDoor in BP_Door to open the door, When the number of frames < 300 Close door.

2. Text 3D plugin enabled, All characters in the level are completed with text 3D, You can modify the text content at will without build again.

3. One free commercially available fonts, Ailibaba PuHuiTi , Click the link to pull the page to the bottom to view the copyright statement. The copyright statement says that any individual and enterprise can use it for free, including commercial purposes.

4. UE5 is supported. UE5's postprocessvolume - > GI and reflection use lumen by default. Please modify postprocessvolume - > global illumination - > method - > none, postprocessvolume - > Reviews - > method - > screen space. If it is not modified, the display effect is poor.

Video address: YouTube , BiliBili

It should be noted that the audio in the demo video and the video and pictures displayed in the hall screen are not available, which will involve copyright issues, By default, the screen is a picture of "science and technology exhibition hall" with white characters on a black background.

Technical Details

Blueprints: 4

Collision: Yes

LODs: No

Number of Unique Meshes: 67

Number of Materials and Material Instances: 47

Material Function : 2

Number of Textures: 5

Texture Resolutions: 512*256/1024*1024/2048*1024/2048*2048

Supported Development Platforms: Windows

Important/Additional Notes: Space bar Stop / Play Sequences

Fonts: 1