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Shooting System

Pickle D - Blueprints - Aug 10, 2022
Not Yet Rated

Simple and flexible system to add simple shooting to your game

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Shooting System - simple and customisable BP Character you can use to add trace based shooting to your game.

Choose weapon (pistol, shotgun or minigun), set up the settings (spread, fire rate, etc), enjoy.

Also works with VR.


Preview: Example of work\Setup

Technical Details

Features:

  • 3 types of weapons
  • Flexible settings


Settings:

Shooting_System_Character_BP

  • Weapon Type
  • Multi Trace Limit (number of actors you can shoot through)
  • Shot distance
  • Spread
  • Fire Rate
  • Damage
  • Magazine Size
  • Number Of Pellets (Shotgun)
  • On/Off Impulse by hit
  • Impulse velocity


Damageable_Actor_BP

  • HP
  • On/Off Simulation Physics


Documentation: Video


Number of Blueprints: 2

Number of Sounds: 4

Number of Widgets: 1

Number of Materials: 2 Master Materials, 2 Instance Materials


Input: Mouse, Keyboard, VR

Network Replicated: No

Supported Development Platforms: Windows