A small collection of stylized materials for post processing and static mesh applications
A small collection of stylized materials for post processing and static mesh applications. This collection is the result of creative research in the area of non photorealistic materials in Unreal Engine, and the techniques used in this type of artistic approach.The research and results can be seen here on the Epic Developer Community site: Stylized Materials for Linear Content Development
UE-Only Content - Licensed for Use Only with Unreal Engine-based Products