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TACT-Skilldrasil

TwinlakeMinstrel - Blueprints - May 18, 2022

A flexible and easily extendable Skill-tree system with a rich feature set capable of building complex trees.

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

TACT aims to be a full suite of in-engine blueprint built tools, built to easily handle otherwise complex tasks. 

TACT-Skilldrasil is the first module in this series.


Because of its all Blueprint nature, you are in full control. A well commented and organized flow of events, 

functions and variable categories will easily guide you whenever you want to dive under the hood.


Updated 2022-05-20: Changelog


Features

  • An in-engine Skill-tree builder
  • Interconnected Nodes
  • Instanced & Child classed Skill-nodes
  • Node handling including Disabling, Allocating, Evolving
  • Built in saving & loading
  • Currency handling
  • Connector highlights
  • Multiple Skill-trees
  • Icon build system
  • Pan and Zoom controls
  • Stat handling


Future plans

  • Continued work to make integration with other systems even easier
  • Refactor some backend to make it easier to work with and extend
  • QoL features such as:

-Automatic GUID generation

  • Custom connector

-Static angles

  • Convenient function hooks for Gamepad
  • Sockets - Allows you to place gems at Runtime that modify nearby Nodes
  • Replication backend


cc0 fonts used:

Ferrum - https://fontlibrary.org/en/font/ferrum

Technical Details

Number of Blueprints: 5

Number of Widgets: 12

Input: Keyboard

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Documentation: Accessed through verification of Proof of Purchase on the TwinlakeMinstrels Discord. Join here:

https://discord.gg/PnNWjYcMjE