Enhance your Unreal Engine projects with our Telemetry Tool Heatmap Plugin. Record, visualize, and analyze gameplay events effortlessly.
Improve Your Game with Easy Heatmap Analytics for Unreal Engine! UEM PLUGIN (youtube.com)
FAQ can be found below, under Documentation: "Documentation detailing usage and integration steps"
Designed for game developers using Unreal Engine, the Telemetry Tool Heatmap Plugin is a versatile and powerful tool that enables the recording, visualization, and detailed analysis of gameplay data. Capture every action with precision in BP and C++, and store your data in formats like JSON, Unreal Archive and it's compressed version as well to minimize storage.
Our plugin features a fully integrated high-performance 3D grid-based system for real-time data visualization. Filter gameplay events by tags, players, teams, and explore player dynamics with advanced vector field visualization. Customize your heatmaps with adjustable color gradients and range settings to focus on the most relevant data points.
Upcoming features include UI heatmaps and an extensive event timeline, enhancing your ability to track and analyze gameplay over time.
Perfect for developers aiming to refine gameplay mechanics and enhance player experience, our plugin ensures that no detail is too small to capture. Maximize your game's potential with detailed insights only our tool can provide.
Features:
Code Modules:
Number of Blueprints: 3
Number of C++ Classes: 16
Network Replicated: No
Supported Development Platforms: Windows 64-bit
Supported Target Build Platforms: Windows 64-bit
Documentation: Documentation detailing usage and integration steps
Example Project: An example project showcasing implementation and setup.
Important/Additional Notes: