Todo Logging

BoldHeadStudio - Code Plugins - Nov 24, 2022
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An editor extension for tracking/logging TODOs with persistent saving. Manage your TODOs in the editor and keep your focus on your unreal projects.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.1
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

The first TODO tracking tool completely integrated into your Unreal workflow. Keep your focus inside the editor!


Features:

•  save todos persistently

•  group todos into folders

•  filter options

•  edit when you need to

•  customize assignees and categories

•  track your progress


built completely from native widgets

easy to extend with blueprinting

fully integrated in your UE workflow

Technical Details

Features:

  •     todos and details as well as configuration are saved persistently, all information logged and available on restarting.
  •    filter options for members and categories
  •    edit your todos at anytime
  •    sort todos into groups by drag & dropping them onto custom folders
  •    progress tracking of all todos with visual indicator

Code Modules:

  •  TodoLogging Module for Editor feedback - initialization message

Number of Blueprints: 10

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win64, Win32

Supported Target Build Platforms: Win64, Win32

Documentation: download the pdf: https://drive.google.com/file/d/1PQ3E1D3X6hX591L_nRn3wbfiLzXHasQx/view?usp=share_link


Important/Additional Notes: Do not move the Python folder inside the plugin or the todo save/load process won't work.

Editor Scripting Utilities and Python Script should be enabled in plugins.