Virtual TV Studio in modern design. There are three areas for broadcasters. The clock on the front facade shows the system time, you can also manually set the time.
The project is perfectly optimized. Using Rtx 3060 you get +70fps with ray-tracing at 1080p, and without ray-tracing above 200fps. Lighting is static, baking time using Rtx 3060 ~17 minutes.
Contains assets from ambientCG.com, licensed under CC0 1.0 Universal.
Vertex Count: 20k-50k for most models, total triangles in the scene without instances - 1 276 321
Number of Unique Meshes: 52
Number of Materials and Material Instances: 10/50
Number of Textures: 70
Texture Resolutions: from 512 to 4k
Supported Development Platforms: