The May sale is here! Save 70% on select products now through May 23.

Twin Cannon Turret: Rapid-Fire Control

YD Visual - Blueprints - May 7, 2024

Take control of a dual-gun turret pawn capable of rapid fire, engineered to utilize physics for dynamic shooting interactions.

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Demo Video:

https://youtu.be/CZMVlzf--1w


Volume control:

If the shooting sound is too loud:

Find the AudioShoot component in the BP_Turret

Set: Volume Multiplier to your desired level (0.0 is no sound)


Pawn information:

Place one BP_Turret into your level (one already in demo map)

BP_GameModeTurret has default pawn class as: None

BP_Turret has Auto Possess Player to Player 0.

So, when you start the game the BP_Turret in the level will be under your control.


If you want to add other things to shoot in your level:

Set: Simulate Physics = True


MapDemo, Post Processing Volume("PPV") notes:

Infinite Extent (Unbound) = True

Bloom: ON

Exposure: Auto, MinEV100=MaxEV100=0.0 (disables auto exposure~)



Unleash the power of precision and control with this state-of-the-art Twin Barrel Turret Blueprint for Unreal Engine 5. Designed for game developers seeking to integrate advanced weaponry mechanics into their projects, this player-controlled turret pawn is not just another asset—it's a fully interactive experience.


Featuring twin guns mounted on a responsive gimbal system, this turret offers unparalleled control over both pitch and yaw with intuitive mouse movements. The WASD keys provide smooth navigation on the battlefield, allowing for strategic positioning and superior gameplay dynamics.


Key to its appeal is the rapid-fire capability, delivering up to 30 rounds per second per barrel. Each projectile is governed by robust physics calculations, ensuring realistic trajectories, impacts, and bounces. Customize the shooting mechanics to fit any scenario—adjust the fire rate, projectile velocity, mass, and even the number of bounces before termination.


Whether you're creating intense battle scenes or detailed training simulations, our Twin Barrel Turret adds a layer of realism and interactivity that can significantly enhance the player's experience. Its crosshair system aids in aiming precision, giving players real-time feedback on where their shots will land.


This Blueprint is not just about firepower. It's about bringing realism, customization, and control into the hands of developers and players alike, elevating your game to the next level. Ideal for FPS games, military simulations, or any project that benefits from dynamic, physics-based interactions. Unlock the potential of your game with our Twin Barrel Turret—where every shot counts.

Technical Details

Features:

  • The rapid fire turret is a possessable pawn blueprint. 
  • Fired projectiles interact with objects simulating physics.
  • Blueprint controls turret: yaw, pitch and movement
  • Blueprint controls projectile: fire rate, velocity, mass, and lifespan

Number of Blueprints: 8 Total (1 Primary, 3 secondary, 4 for demo)

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: https://www.youtube.com/watch?v=FnbYgPVJnGg

Important/Additional Notes: (None)