Undead Alchemist completely low-poly ready-made model for any of your games
You can change the color of the lamp, the glow of the lamp. The color of the eyes and the color of the glow of the bottles on the belt.
Render in Unreal 4.26
Have a full mesh and separate parts
6 UV set 4096x4096 + Lamp+Dust Urn, Eye, Tear, Teeth;
In the model, it is desirable to use a shader with a two-sided display of polygons
Characters:
Faces: 33252
Vertex: 33246
Tris: 63131
Lamp:
Faces: 3067
Vertex: 3053
Tris: 5965
Dust Urn:
Faces: 1377
Vertex: 1371
Tris: 2714
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Extra Bones: Jaw; eyelid_b_l; eyelid_t_l; eye_l; eyelid_b_r; eyelid_t_r; eye_r; rope_shoulder_l; rope_shoulder_l1; rope_shoulder_l2; rope_soulder_r; rope_soulder_r1; hand_rope_l; hand_rope_l1; hand_rope_l2; hand_rope_r; hand_rope_r1; hand_rope_r2; belt_amulet;
Animated: (No)
Number of Animations: 1 (Idle)
Animation types ( InPlace ): 1
Number of characters: 1
Vertex counts of characters: 33246
Number of Materials and Material Instances: 10 (Material), 15 (Material instance), 2 (Material Function)
Number of Textures: 54
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: There are no animations. All provided animations in the scene are just a demonstration of the character and are taken from free Epic Game assets