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Urban Guy

SNP-Old - Characters - May 23, 2022

Urban Guy, Modular with many skins

  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Urban Guy model


Model in Sketchfab


UPDATE: Added 5 Light skinned materials, Caucasian face geometry and two more Blueprints added!


Modular.

Skinned and Rigged to Epic Skeleton

You can use any Epic Skeleton compatible animation to live it up!


Four LOD levels


Shirtless model:

LOD0: 17050 tris, 10284 verts

LOD1: 6721 tris, 4571 verts

LOD2: 2567 tris, 1783 verts

LOD3: 1025 tris, 753 verts


Tank top LOD0 is 1314 tris

Hoodie LOD0 is 3850 tris


Separate Tank top ,Hoodie and Baseball Hat, can be shown/hidden


Included is example blueprint, based on Third Person BP by Epic.

Ragdoll Physics Asset already set up.

Variables in the BP to control the materials and morph targets


Realistic PBR materials

96 Textures, 4096x4096 resolution,


Material skins:


Body: 10 skins

Trousers: 7 skins

Hoodie: 6 skins

Tank top: 6 skins

Baseball hat: 5 skins


Included are example blueprints, based on Third Person BP by Epic.


BP_UrbanGuy_A - Dark Skinned

BP_UrbanGuy_B - Light Skinned

BP_UrbanGuy_B_SSS -Light Skinned Subsurface Scattering material


Ragdoll Physics Asset already set up.

Variables in the BP to control the materials and morph targets. Choosing Hoodie hides the body geometry underneath.

Hat can be show/hidden and flipped.


You can make different combinations of body/trousers/tanktops/hoodies/hats materials.

Masks can be used to add tattoos or logos, or just to change the color of the material.

These material variants can be added to the BP to increase the number of skins. (Watch video bellow)


Along with BP that lets you customize it, are Included variants of the model: Shirtless, with hoodie, and with Tank top. These are one mesh, need no customization scripts, you can just change the materials manually.


Open Mouth, Close Left Eye and Close Right Eye Morph Targets.


Eyes have bones too.



Motions test (Youtube)

Motion Test 2 (Youtube) (All animations used are FREE MIxamo.com animations)


How to modify materials of this model (Youtube)

How to use FREE Mixamo.com animations with Unreal Engine (Youtube) (At 3.08 mark, select UrbanGuy_UE4_Mannequin_Skeleton)

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  Modular
  • Skinned to Epic Skeleton
  •  Can be shirtless, with tank top or hoodie.
  •  Baseball hat can be shown/hidden and flipped
  • Many materials for customization - Dark and White skinned blueprints
  • Blueprint with customization variables, based on Epic Third Person BP
  • 4 LOD levels
  • Open Mouth, and Closed Eyes morph targets

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes (Epic Third person animations)

Number of Animations: 7

Number of characters: 1 with variants

Vertex counts of characters: 10284

Number of Materials and Material Instances: 41

Number of Textures: 96

Texture Resolutions: 4096x4096 and 2048x3028 for the hat

Supported Development Platforms: MAC, PC, Linux

Windows: Yes

Mac: Yes


Important/Additional Notes: Short notes in the root.