Velocity Gayal Car

lyoshko - Blueprints - Feb 9, 2022

[Product from Ukraine] Fast driveable car with customizable materials, decals, lights, sound, passengers for games or archviz

On Sale$39.99
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  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

▶️Velocity Cars Pack on Youtube

🎮Velocity Cars Demo Game

▶️V️elocity Gayal in action video by Dexter Brains


Two blueprints included:

Drivable Velocity Gayal Car with customizable materials, decals, lights, sound, passengers.

Static Velocity Gayal Car with customizable materials, decals, lights, passengers, lightmap UVs, LODs.

Static blueprint is perfect for archviz and other situations with baked lighting


Velocity cars:

Velocity Cars Pack

Velocity Coyote

Velocity Sunrise

Velocity Raptor

Velocity Shadow

Velocity Sparrow

Velocity Gayal

Velocity Gaurus

Velocity Thunder


Update 06/2022: UE5 support; wheel blur; high/low beam; engine start/stop


See also:

7 Cars Pack

1980s Cars Pack

All lyoshko's products

Technical Details

Features:

  • Drivable vehicle
  • Unique car design: no copyright problems
  • Realistic engine, doors, impact sounds
  • Materials with tweakable parameters (Body, Plastic, Glass...)
  • Changeable from blueprint: Body Color, Metallic, Roughness, 5 interior colors
  • Customizable Registration Plates
  • Horn sound (press H)
  • Tire skid sound, marks, smoke
  • Doors can be opened (press 1,2,3,4)
  • Headlights (press L to toggle), stop lights, reverse, dashboard lights
  • Turn lights (press <, >), hazard lights (press /)
  • Realistic headlamp beam
  • Driver and passengers inside (not for close-up shots)
  • Driver turns steering wheel and head
  • Randomization
  • Flip back on wheels (press R)
  • Multiplayer ready
  • Wheel blur
  • Headlights high/low beam (press K)
  • Engine start/stop (press E or possess vehicle)
  • Island map for car testing included (remove CarDemoMap folder if you don't need it)


Texture Sizes:

  •  4096x4096 (interior)
  •  256x256 to 2048x2048 (other)


Vertex Count: 67,900

LODs: LOD0 to LOD3

Number of Meshes: 11

Number of Materials and Material Instances: 28

Number of Textures: 36

Notes:

To add vehicle to your project, map Input Axes (MoveForward, MoveRight, LookUp, LookRight).

In UE5 enable ChaosVehiclePlugin

How to migrate car to your project

Contact me if you need mesh without Velocity logo and text.