A plugin that allows you to simulate any "FKey" input thus triggering any mapped Input Actions.
This plugin gives you access to a subsystem that allows you to trigger any kind of input and provide it an Input Action Value.
This is very useful for creating any kind of On-Screen Controls without having to set up manual implementations - you can use your already set-up Input Mapping Contexts!
Documentation: http://tiny.cc/VirtualEnhancedInput
Features:
Code Modules:
Number of C++ Classes: 1
Network Replicated: (No)
Supported Development Platforms: (Windows)
Supported Target Build Platforms: (Windows)
Documentation: Link (tbc)
Example Project: (tbc)
Important/Additional Notes: