Virtual Enhanced Input

James Kelly - Code Plugins - May 12, 2024
Not Yet Rated

A plugin that allows you to simulate any "FKey" input thus triggering any mapped Input Actions.

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin gives you access to a subsystem that allows you to trigger any kind of input and provide it an Input Action Value.


This is very useful for creating any kind of On-Screen Controls without having to set up manual implementations - you can use your already set-up Input Mapping Contexts!

Technical Details

Documentation: http://tiny.cc/VirtualEnhancedInput


Features:

  •  Virtual Enhanced Input Subsystem
  •  Simulate any FKey input


Code Modules:

  •  VirtualEnhancedInput


Number of C++ Classes: 1

Network Replicated: (No)

Supported Development Platforms: (Windows)

Supported Target Build Platforms: (Windows)

Documentation: Link (tbc)

Example Project: (tbc)

Important/Additional Notes:

  • At this time, Triggers and Modifiers are not supported.
Tags

NoAI