Wood Damage Decal Pack

Evil Planet Games - Materials - Aug 6, 2022
Not Yet Rated

Assorted wood damage pack, including bullet holes and holes.

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This asset pack has some of the most common types of wood damage that you are going to use. So it includes tears, holes and bullet holes of different sizes. It's simple, but effective, crafted specifically to distress wooden surfaces or wooden environments and mostly designed for weapon damage.

This pack includes a total of 28 different decals, with 2 variations of each of the last 4 and is an essential part of any derelict level or battle zone. Everything you need to distress wooden areas or even furniture, if the damage you need is generic. It's also fantastic if you need damage decals for your gunfights.

The texture is a neutral gray-ish wooden color, so you can customize through the Material Instance, which has a few basic controls such as colors, roughness and normal amount to customize further and match better the wood type.

Technical Details


  • 28 unique decals
  • 32 total decals
  • 16 bullet holes, 4 slashes (two different orientations) 4 carved-in holes, 8 throu+gh-holes (with and without background)
  • Alphas/Masks are included for the through-holes (in case they're needed)
  • Control for color correction, steps, relief, normals and roughness amount and you can turn on/off the Parallax Offset Mapping in the Material Instances.

Number of Unique Materials: 3; 1 Master Material (plus 2 materials for the sample level, for display purposes)

Number of Unique Material Instances: 32

Number of Textures: 178

Texture Resolutions: 2048, 1024, 512 and 50 (placeholders)

Supported Development Platforms:

Windows: Yes

Mac: Yes

Note: Number of steps may need to be modified for each decal, depending on the use. Due to the splintery look, low values may break the effect.