Modular clothing assets designed for MetaHumans with customizable colors
This asset pack includes "clothing" skeletal meshes skinned to the MetaHuman "Male Tall Normal Weight" and "Female Tall Normal Weight" skeletons. Materials use masks to allow for user color customization.
Animation Demo - Worker Clothing - UE Marketplace Animation Demo
Please watch this YouTube Tutorial - How to Use UE Marketplace MetaHuman Clothing
*TLDR: In the MetaHuman Creator App use the "Male Tall Normalweight" and "Female Tall Normalweight" body types. Use a TShirt, Cargo Pants, and Boots for clothing.
Number of Unique Meshes: 8 Skeletal Meshes and 2 Static Meshes
Collision: (Yes, automatically generated)
Vertex Count: 20K to 70K Tris
Number of Materials and Material Instances: 1 Material and 63 Material Instances
Number of Textures: 95 textures (Diffuse, Normal, OcclusionsRoughnessMetallic, Masks)
Texture Resolutions: 512x512, 2048x2048, 4096x4096
Supported Development Platforms:
Documentation: YouTube Tutorial