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Working with Data in Blueprint Part Two

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Check out the description for more information about this course project from Unreal Online Learning.

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.26
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Check out the associated course "Working with Data in Blueprints" on the Epic Dev Community.


Part Two of the provided project files to accompany the Unreal Online Learning course, "Working with Data in Blueprint"


This course aims to broadly explain what data is and how to work with it relative to Unreal Engine's Blueprint system. These core concepts will be expressed in a way that is understandable to new users. This includes defining data in blueprints, how to communicate data between blueprints, and identifying the various methods and blueprint classes that are used to store and apply this data. 

Technical Details

Built for Unreal Engine, Version 4.23


Blueprint Visual Scripting - https://docs.unrealengine.com/en-US/ProgrammingAndScripting/Blueprints/index.html


Blueprint Variables - https://docs.unrealengine.com/en-US/ProgrammingAndScripting/Blueprints/UserGuide/Variables/index.html


Data Driven Gameplay Elements - https://docs.unrealengine.com/en-US/InteractiveExperiences/DataDriven/index.html